COLORADO CTS5
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MANUAL FOR CHIEF FINISH JUDGES & TRAINEES

OPERATION OF COLORADO CTS SYSTEM 5 SPORTS TIMER


 

Page Topics

SYSTEM COMPONENTS
THE DAY BEFORE THE MEET
SELF TEST: LOADING THE "SWIMMING" PROGRAMME
OPERATING MODES
DOWNLOADING EVENTS FROM THE COMPUTER
THE DAY OF THE MEET
    TIME/DATE FUNCTION
    STARTING A RACE
    LIGHT TOUCHES
    INVALID TOUCHES
    FALSE STARTS
    UNWANTED TOUCHES
    MISSED TOUCHES
    THE END OF THE RACE
    EMPTY LANES
    NEXT HEAT KEYPAD
    NEXT EVENT KEYPAD
    EDIT/DQ KEYPAD
    COMBINED HEATS (SAME EVENT NUMBER)
    COMBINED HEATS (DIFFERENT EVENT NUMBERS)
    MANUAL STARTS
SUMMARY OF CTS5 COMMANDS

UP
MEET ENTRIES
COLORADO CTS5
OMEGA OSM6
CHIEF RECORDER
CHIEF TIMER
LANE TIMERS

SYSTEM COMPONENTS

Remove components from shipping container and carrying case. System consists of a console unit, external DC power supply, touch-pad interface cable, an internal speaker connected to the starting horn, a cable for the scoreboard display, a serial cable for downloading event results to a computer running Hy-Tek's Meet Manager software, and a parallel printer cable for printing race results. In addition, you will need to supply a parallel printer and ample pinfeed or plain paper to run a meet, a staple gun and extra staples, and a meet programme or list of events.

THE DAY BEFORE THE MEET

Set up the system for the meet, connecting the various cables to their ports at the rear of the console and to the cable junction box located next to the timing system. At this stage, you should test to ensure that the system is operating properly and download the meet events data from the meet computer.

SELF TEST: LOADING THE "SWIMMING" PROGRAMME

Turn on console using power switch at rear of unit; the Self Test screen appears. When the test is complete, load the Swimming/ Diving program by pressing its softkey on the upper right side of the console display. Swimming loads and is ready to use in write-in mode.

OPERATING MODES

The Swimming program provides 3 operating modes for tracking race information:

Write-in mode where you must write the event and heat numbers on the race print-out;

Print-in mode prints the event and heat numbers entered before each race on the race print-out and stores this information in race memory;

Title mode prints the event and heat numbers and the race description on the race print-out. This information is also stored in race memory. Race descriptions can either be programmed into an event sequence and automatically displayed when the event counter is advanced, or, entered from the keyboard before each race.

DOWNLOADING EVENTS FROM THE COMPUTER

The Meet Manager software allows the programme of events to be downloaded from the meet computer to the CTS5 via the serial cable interface. At the Meet Manager Main Menu, select S for Meet Setup. Select D from the Meet Setup Menu to setup a download to timing console. Type in the relevant information. Both the computer system and the CTS5 will indicate that a download is in progress. When the download is complete, check the console to ensure that all data was received. Press the Setups softkey on the CTS5 console. The Setups screen will display on the console and the titles of the softkeys on the right will change. One of the Options titles should be your meet. Ensure that the printer is online and paper loaded. Press the Print Sequence softkey. The list of events for your meet should print out. Compare it with the list of events generated by the meet computer. They should match. If they do, the pre-meet setup is complete. Press the Quit key on the console. Press the Record Setups and Yes softkeys to save your meet in permanent memory. When you turn off the CTS5, your meet will appear the next time you use the Swimming program.

THE DAY OF THE MEET

Turn on the CTS5; the Self Test screen appears. When the test is complete, load the Swimming/ Diving program by pressing its softkey on the upper right side of the console display. Swimming loads and is ready to use in write-in mode. Press the Event Mode keypad and select Title mode from the softkey menu. The race printout will include the event and heat number, the race distance and description to match the information downloaded from the meet computer. When you press the Next Event keypad, the race distance and description will change to match information downloaded from the meet computer. [NOTE: each time you press a key, the CTS5 beeps. If you press a key but do not hear a beep, the CTS5 did not receive the keystroke and you must press the key again].

TIME/DATE FUNCTION

The CTS5 has an internal clock which it uses to stamp the time and date on races and meets. Check the time and date before each meet and set them using this setup if necessary. Press the Setups softkey to go to the Setups Menu options. Use the Up or Down softkeys to move the Setups cursor to Time/Date. The time should display at the bottom of the console's screen. If it is correct, check the date. Press 3 on the Numeric Keypad. If the date is correct, press Enter keypad and exit. Any changes to the time and/or date is automatically saved and does not have to be saved using Record Setups.

STARTING A RACE

The Swimming program should be in Reset state and is ready to begin timing a race. The starting horn sounds, the CTS5 and the scoreboard clock start simultaneously and the swimmers are in the pool. DO NOT press the Start keypad unless the timer did not start. All touch pads are inactive for 3 seconds after the starting horn sounds, so as to allow backstroke starts without interfering with race timing. As soon as the touch pads are ready to receive a touch, the pad status display indicates Armed. Put a line through each race on the meet programme as it is swum. Put a line through the names of all swimmers who have scratched or failed to appear for the start. Write down the names, club and lane assignment of all time-only or deck seeded swimmers or relay teams on the meet programme.

When the swimmers touch the pads on their turns or at the finish, the CTS5 receives the touch pulse, it beeps and displays the number of lengths completed in that lane. The pad status indicator in each lane goes blank for 15 seconds to indicate the pad split delay time. During this time, the pad will not accept a touch. The CTS5 beeps as each swimmer touches a pad.

LIGHT TOUCHES

You notice that the console does not indicate that a swimmer's touch during a turn or swimmer exchange is not recorded. There is no length display for that lane as in the other lanes. To correct the missed touch, press the + Touch keypad. A small window appears onscreen, prompting you to enter the lane number to which the touch should be added. Use the Numeric keypad to type in the lane number and press Enter keypad. The display screen should now show the correct number of lengths have been completed. The split time is not accurate, but all following split times, the finish time and place will be correct. [NOTE: It is not possible to finish a race using this method. Races must be finished from the touch pads or backup buttons].

INVALID TOUCHES

If a swimmer or timer on the pool deck steps on the lip of the touch pad, triggering an invalid touch, you must press the - Touch keypad, type in the lane number using the Numeric Keypad and press Enter keypad to return the lane to its prior state.

FALSE STARTS

Whenever a false start is declared, you will have to quickly reset the CTS5 and the scoreboard for the second start. Press the Reset keypad within 10 seconds of a start. The CTS5 assumes that there was a false start and no data is stored. The scoreboard clock should display "".

When the swimmers touch the pads on their turns or at the finish, the CTS5 receives the touch pulse, it beeps and displays the number of lengths completed in that lane. The pad status indicator in each lane goes blank for 15 seconds to indicate the pad split delay time. During this time, the pad will not accept a touch. The CTS5 beeps as each swimmer touches a pad.

UNWANTED TOUCHES

A swimmer may be late in getting out of the pool or a timer or turn judge may inadvertently step on the touch pad after its 15 second split delay time. The pad is armed at that point and when touched, a pulse touch is sent to the CTS5. The console display may show that a lane is on the finish lap. To correct this situation, you must press the Split Arm keypad for that lane while the touch pad is still in its split delay time, that is, while it still displays the message On Finish Lap. The pad status display for that lane returns to Armed status and the lengths completed is revised to the actual number of laps.

MISSED TOUCHES

As the swimmers turn at the far end of the pool for the final leg of a race, you notice that a lane does not register a pad touch. Its length count is less than the other lanes, its pad display status is F Armed and the warning message Length is flashing over the lane indicator. To prepare the lane for the finish, press the Finish Arm keypad for that lane. The length counter should now display the correct number of laps and the pad status display indicates that the pad is F Armed. The final split time is not accurate but as in Section 9 above, the finish time and place will be accurate.

THE END OF THE RACE

All swimmers touch their pads successfully at the finish. The CTS5 beeps as each swimmer finishes and displays the places in reverse video above each lane. Ensure that the printer is online. As soon as the race is over, press the Store/Print keypad. This key stores the race results in memory. A message appears on the console screen confirming that the results have been stored and printing of the results begins immediately. The swimmers time and place will cycle and display on the scoreboard for four seconds each, from fastest to slowest. Pass the printed results to the Chief Recorder for stapling to the event results at the completion of all heats. Press the Reset keypad with 2 fingers to prepare for the next race.

EMPTY LANES

The Lane On/Off keys are located directly under the lane numbers on the Swimming Keyboard. These keys toggle output to the scoreboard and console screen from each lane On or Off depending on current status. If a lane is currently Off, pressing that lane's Lane On/Off key will turn the lane On. Data are still collected from a lane that is turned off, including running time, splits and finish times. All data collected from lanes turned off are printed when you press Store/Print in case those lanes were accidentally turned off. The data collected are not sent to the scoreboard unless the lane is turned on. When a lane is turned off, its number and status are not displayed on the console screen.

NEXT HEAT KEYPAD

This key advances the Heat counter by one (1). Press this key before starting the next heat of an event.

NEXT EVENT KEYPAD

This key advances the Event counter by one (1). When operating the CTS5 in Title mode with the downloaded event sequence, the race description corresponding to the new event number is automatically displayed. Press this key before starting the next event on the meet programme.

EDIT/DQ KEYPAD

This key allows you to edit times or disqualify swimmers from the last stored race. This key is only valid after pressing the Store/Print or Reset keypads. To edit times, press the Edit/DQ keypad and then press the Edit Time softkey. Type the lane number you want to edit using the Numeric Keypad and press Enter keypad. The window onscreen displays the lane number and the recorded time. The softkey displays the backup times and last recorded split time. The top softkey is labelled with the median time for 3-button backup systems, or, the average time for 2-button backup systems. Press the softkey corresponding to the time you want to attach to that lane or press the C/E keypad for Clear Entry and type in the stopwatch time. Press Enter keypad when done. The CTS5 calculates any changes in finish order based on the new time.

To disqualify a swimmer from the last stored race, press Edit/DQ keypad and then press the DQ softkey. Using the Numeric keypad, type the lane number to DQ and press Enter keypad to disqualify the swimmer in that lane. Repeat the procedure if you mistakenly disqualify a swimmer.

COMBINED HEATS (SAME EVENT NUMBER)

Where heats in a girls or boys event are combined, the Event Number remains the same but the Heat Number becomes the number of the later of the combined heats. So, if Heats 1 and 2 are combined, the Heat Number becomes 2. Press the Next Heat keypad to advance the Heat Number to the correct number.

COMBINED HEATS (DIFFERENT EVENT NUMBERS)

Where heats in a girls and boys event are combined, the Event Number becomes the number of the earlier of the combined events but the Heat Number remains the same. So, if Heats #1 of Event #1 (girls) and Event #2 (boys) are combined, the Event Number is 1. The Chief Finish Judge will have to write on the race printout the other Event Number of the combined race (e.g.: Event #1 & #2). [NOTE: There must always be one empty lane between girls and boys swimming at the same time].

MANUAL STARTS

On the sound of the starting horn, the Chief Finish Judge should press the Start keypad. This is used as the final backup start system in case the primary and secondary start systems fail.

SUMMARY OF CTS5 COMMANDS

SWIMMING:
Swimming/Diving softkey

SWIM MEET:
Setups softkey; Setups screen: Numeric Keypad number corresponding to downloaded meet from Options titles

TITLE MODE:
Event Mode keypad; Title mode softkey

TIME/DATE:
Setups softkey; Setups Menu options: use Up/Down softkeys to move cursor. Check date: press 3 on Numeric Keypad. Exit: Enter keypad

START RACE:
Swimming program: Reset state; after start, pad status display indicates Armed. [DO NOT press Start keypad unless timer did not start]

RESULTS:
Store/Print keypad (results store & print); Reset keypad (use 2 fingers)

LIGHT TOUCH:
+ Touch keypad; lane number (use Numeric Keypad); Enter keypad

EXTRA TOUCH:
Lane's Split Arm keypad (while On Finish Lap message displays). [Lane's Pad status display returns to Armed status; lengths completed revised to actual number of laps]

MISSED TOUCH:
Lane's Finish Arm keypad. [Length counter displays correct number of laps and pad status display indicates that pad is F Armed]

EMPTY LANES:
Lane's Lane On/Off key

NEXT HEAT:
Next Heat Keypad [Advances Heat counter by one (1)]

NEXT EVENT:
Next Event Keypad [Advances Event counter by one (1)]

FALSE START:
Reset keypad (within 10 seconds of a start)

EDIT RESULTS:
Store/Print or Reset keypad; Edit/DQ Keypad; Edit Time softkey; lane number (Numeric Keypad); Enter keypad; push-button backup time softkey (or C/E keypad; watch time); Enter keypad

VOID TOUCH:
- Touch keypad; lane number (use Numeric Keypad); Enter keypad

 


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